[ #Houdini #Redshift #Nuke #environment #Product ] HyperGrass is a 3D grass library designed by Greg Zdunek to help artists and conte...
It was created to simulate the way real grass species grow over time, from an early sprout to a fully grown plant. Unlike traditional clusters of separate grass blades that are commonly used in CG, HyperGrass assets are designed procedurally with a stalk and set of leaves to more accurately match real grass.
Each HyperGrass set is divided into a number of growth categories with gradually increasing amounts of stalk height and leaf growth to offer you multiple levels of variation and detailed layering with instancing plugins such as XGen, MASH, Forest Pack, SOuP, etc. Check below for more info.
>> See Also: Free 3D characters from Human Alloy
Various packages exists for the price depending on the purpose of use. For individual use, the asset costs $20, $40 for a team use and $80 for company use. Click here for more info
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