[ #Blender #VirtualReality #news ] Triumph's new release of Blend4Web 17.06 now helps to convert Blender scenes into interactive w...
To get started, you might want to print out the marker first or just display it on your monitor or a tablet. Then simply launch our AR demo on a computer with a webcam attached or on a mobile device and point the camera to the marker. The planets are clickable!
The arsenal of artists was supplemented with the powerful tools of Blender animators. So called transform constraints can be used to limit the movement of an object or to put it on a certain trajectory thus greatly easing the work of an animator. In the live demo below only the handle is animated while the other parts are moving automatically.
We continued adding nodes to the logic editor. This time the Set Camera Limits has been implemented to set camera movement restrictions on the fly. This node is especially useful when combined with Set Camera Move Style.
A new environment lighting algorithm was implemented for Cycles materials. To be exact, materials containing Glossy BSDF and Diffuse BSDF nodes now automatically enable environment lighting, which takes into account the roughness parameter.
We have reworked the mechanism of how the anti-aliasing rendering pass was integrated with post-processing passes. This resulted in much better quality and increased performance for scenes with post-process effects enabled, as well as for WebVR applications.
Click here for more details about the update.
The Blend4Web CE 17.06 can be downloaded for free while the Blend4Web PRO costs $990 per developer.
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