[ @arnoldrenderer #TexturingXYZ ] Lead Character Artist at Snappers - Galal Mohey has shared the CGI of Barbara Palvin using Zbrush, Arnol...
>> See Also: Arnold for Maya tutorial: Render settingAnd here is the information shared from Mohey
A likeness, Shading and Grooming study Based on Barbara Palvin that we've been developing at Snappers. Worked on this Project also is my friend and teammate Mohamed Alaa.More about Arnold [post_ads_2]
Rendering was done in Arnold using ALshaders and hair using Xgen. Details were sculpted manually in Zbrush and enhanced using TexturingXYZ tillable maps.
I want to give a shout-out to my friend Tarkan Sarim, one of the most helpful and talented artists out there , He helped me a lot getting into Xgen.