[ #ClothSimulation ] CLO Virtual Fashion has announced that its Realtime cloth simulation software Marvelous Designer 6 is released >&g...
>> See Also: Marvelous Designer Beginner Tutorial
Features are:1. Button & Buttonhole
Add Buttons and Button Holes as desired on any location of the 3D Garment.
De-wrinkle and even out smaller areas of 3D Garments, just like you would with a garment steamer.
3. Scene Time Warp
Speed up or slow down the frames in the motion to warp the global time in the scene.
Maintain the folds and wrinkles of any Pattern piece even with Simulation activated.
5. Offset Pattern Outline
Extend the Pattern outline while maintaining its original shape.
Draw Chalk Lines on the 3D garment
7. Avatar Improved
- Delete Avatar : Delete individual Avatars
- Avatar Properties :Save Avatars along with Avatar Property Editor
- Undo: Undo actions related to the Avatar
8. Align & Distribute
Align or distribute Patterns, segments, or points based on reference points/lines or input values for spacing.
Apply Symmetry to multiple pairs of Patterns at once.
10. Pattern Selection
Select Pattern points and segments with the Edit Pattern tool, while using the Transform Pattern tool to easily select individual Internal Shapes that overlap.
11. Internal Point UI
Rely on visual cues to determine if internal points are connected or disconnected.
12. Delete All Curve Points
Quickly delete all Curve Points in one go to convert curved segments to straight segments.
13. Lock All Graphics
Easily select Patterns that have large Graphics applied using the Lock All Graphics function.
14. Save Surface Textures
15. Piping UV Display
While editing the UV, modify the UV placement for Piping created in the 3D Garment window.
16. Load Motion | Start Position
Move the Garment and Avatar to the start position of a Motion when loading Motion files.
17. Simulation Toolbar Addition
Utilize the Simulation toolbar freely while Animations are not being recorded in Animation mode.
18. Library Image
Preview large thumbnails of image files within the Library.
19. Scale Input
When importing and exporting files, input the scale (%) after designating its units.
More details here!
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