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Adobe Creative Cloud 2015 Update: A Redefinition of High Definition

[ #Adobe #CreativeCloud ##madewithSlate ] Adobe has announced that they will unveil Creative Cloud 2015 later of this year with more native...

[ #Adobe #CreativeCloud ##madewithSlate ]
Adobe has announced that they will unveil Creative Cloud 2015 later of this year with more native UHD support and HDR workflow in Premiere Pro and After Effects. Creative Cloud members and trialists can download these upcoming versions of the Creative Cloud applications, including Adobe Premiere Pro CC and After Effects CC, through the Creative Cloud desktop applications, or from Adobe.com. These advances will be showcased Sept. 11-15 at IBC 2015

In these upcoming releases of Creative Cloud video apps, you’ll get:

Exceptional UltraHD, HDR, and touch integration—Work with UltraHD (UHD) 4K and 8K media and beyond, and high dynamic range (HDR) files across Creative Cloud applications and throughout your creative pipeline. Maintain color fidelity between Adobe Premiere Pro CC and Adobe After Effects CC with the Lumetri effect now also in After Effects. Plus, navigate panels and workspaces with touch and speed your work with gestures on your Microsoft Surface Pro, Windows 8 tablet or Apple track pad.

Creative assets everywhere you work—Access your project or personal assets wherever you are through Adobe CreativeSync technology. Share images, color Looks, and more between Creative Cloud desktop tools including Photoshop and Illustrator, and with mobile apps such as Adobe Hue CC and Shape CC. Drag assets straight from the Creative Cloud Libraries panel inside After Effects and drop them into the Composition panel. Creative Cloud lets you access and apply assets to your projects without interrupting your creative process.

Vibrant world-class marketplace—Search, try out, and license any of the 45-million high-quality royalty-free images through the Adobe Stock service built into the Libraries panels in Premiere Pro and After Effects.

Color is now everyone’s responsibility in production. Feature updates in Adobe Premiere Pro CC, such as Lumetri Looks, enable filmmakers and editors to control the look of a project throughout the production process, from the initial script to the end, ultimately giving them more creative control. I look forward to what’s coming next in Creative Cloud,
” said Dado Valentic, Founder and Chief Colorist at Mytherapy.

“Adobe is refining our workflows to more easily use fantastic image quality and high dynamic range as creative tools. The ability to move the viewer with HDR imagery will be at our users’ fingertips,” said Bill Roberts, Senior Director of professional video product management, Adobe. “We are in a truly exciting age where the consumption experience is changing – we need to deliver tools that empower creative to take advantage of what is coming.”

Adobe Premiere Pro CC

Having set the standard for the best native file format support in the industry, Premiere Pro expands support for UltraHD and HDR formats with the inclusion of DNxHR, HEVC (H.265), and OpenEXR. Edit and deliver video with resolutions up to and beyond 8K, with high dynamic ranges that capture and preserve details like shadows and highlights. Plus, apply color corrections and create sophisticated Looks with the powerful and accessible Lumetri Color panel in Premiere Pro. This makes working with color and light an integral part of your creative process.
Use multi-touch devices to augment a powerful keyboard-driven workflow. Tasks like building a cut, scrubbing media, marking in and out points, dragging and dropping clips onto a timeline, and making edits can all be done with simple gestures. Pinch to zoom in and out of the Timeline and Monitor panels, and drag to scroll through all workspace panels. Control Premiere Pro through touch with Microsoft Surface Pro and Windows, and with Apple trackpads.

Generate exceptionally smooth slow-motion and speed-ramp effects, as well as high-quality frame rate conversions through GPU-accelerated Optical Flow frame interpolation technology.

To learn more about what’s coming next, visit the Premiere Pro blog.

After Effects CC

The industry-standard for motion graphics and visual effects has expanded its support for touch-enabled computers and smaller screens. Use your fingers to control After Effects workspaces. Pan compositions while adjusting composition properties and without halting playback through Uninterrupted Preview, now with more playback control for material with long per-frame render times.

Maintain color fidelity between After Effects and Premiere Pro; the Lumetri Color settings you make in Premiere Pro carry over to After Effects. Keep pace with rapidly developing color workflows through deeper support for ARRI RAW, Rec. 2020, and other UltraHD and HDR formats.

In Character Animator, when working on touchscreen displays, use multi-touch to simultaneously animate movements of different parts of a character, such as left and right arms. Character Animator will also soon be available in French, German and Japanese.

Learn more about what’s coming next on the After Effects blog.

Adobe Audition CC

Adjust the duration of a song to match your video content with Remix. Much more than a simple looping tool, Remix automatically rearranges your music to any duration while maintaining musicality and structure, creating custom tracks that fit your storytelling needs. Generate synthesized speech in dozens of voices to create scratch voiceover and narration that let you work on a project without waiting for finished recordings.
Learn more about what’s coming next on the Adobe Audition blog.

Adobe Media Encoder CC

Easily post content to your Facebook account as efficiently as you do to YouTube and Vimeo today with Destination Publishing. A single action solution for rendering and delivering content to popular social platforms such as YouTube, Vimeo and Creative Cloud, Destination Publishing now includes support for Facebook to easily showcase and promote social media projects and campaigns.

Deliver pristine UltraHD content encoded to the latest 4K formats including HEVC (H.265), DNxHR, and XAVC Long GOP. Render image sequences, including OpenEXR sequences, through automated workflows that launch when you drop sequences into Watch Folders. Offload rendering tasks from After Effects to Adobe Media Encoder so you can continue working in After Effects. Regulate the perceived loudness of your audio to meet ITU and other broadcast standards with Automatic Loudness Correction (also available in Premiere Pro and Audition).

Learn more about what’s coming to Media Encoder CC on the Premiere Pro blog.

Adobe Anywhere

Anywhere can now be deployed as either a multi-location streaming solution or a single-location collaboration-only version. Collaboration-only deployments bring a more focused collaboration feature set to enterprise customers who do not have remote editors. Please note that Anywhere is a separate offering from Creative Cloud..

Creative Cloud

Access all Adobe professional video applications, as well as Photoshop, Illustrator, and many other creative tools with your Creative Cloud subscription. Get easy and constant access to your graphic assets through the Creative Cloud Libraries panels built into After Effects and Premiere Pro. Use Adobe CreativeSync technology to keep all your creative assets—media, Looks, and more—up to date and instantly available wherever you need them—across desktop, mobile, and web apps.

  More about Adobe Creative Cloud

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Limit,38,nextgen,1,NFS,1,nhb,6,NHL,1,Nice Shoes,1,NIck Cross,1,Nicolas Anthanè,1,Nicolas Delille,1,nightmare,1,Nike,5,Nimble Collective,1,Nintendo,1,Nintendo Switch,1,Nintendo Wii,1,Noah,2,NoEmotion,3,noise,1,Not To Scale,1,Notebook,1,NOX,2,Npower,4,Nuit Blanche,1,Nuke,118,NUKE 9,5,Nuke Studio,7,NUKEX,1,Nvidia,199,Nvidia Faceworks,1,NVIDIA GRID vGPU,1,NVIDIA GRID Virtual GPU,1,Nvidia HairWorks,1,NVIDIA Kepler,4,NVIDIA Maximus,5,Nvidia SHIELD,3,NVIDIA Tegra,2,NVIDIA Tesla,4,NYC 3ds Max User Group,1,NYC ACM SIGGRAPH,1,O'Neill,1,OatsStudio,3,Obey,1,OC3 Entertainment,1,Octane for 3ds Max,2,Octane for Houdini,1,Octane Render,40,ocula,3,Oculus,8,Oculus Connec,2,Oculus Rift,5,official trailer,4,ogily,1,Ólafur Arnalds,1,olympics,1,Omar Meradi,1,open Source,7,OpenEXR,1,OpenGL,1,OpenSubdiv,2,OpenVR Recorder,1,Optical flares,3,OptiTrack,10,Orijin,1,Ornatrix,7,Oscar,18,oscars,16,OTOY,2,paint chips,1,Painter,8,Painting,23,PaintShop Pro,1,Panasonic,2,Panoply,1,Panorama Extractor,1,parable,1,Paragon,2,Paramount,1,paris,1,Particle Skull,3,particles,60,particleskull,1,particular,3,Pascal architecture,1,Passion Pictures,2,pastel,1,Paul H. Paulino,1,Paul Hellard,1,pc,19,Pdplayer,6,Penguins of Madagascar,1,Per Haagensen,1,PES,7,PES 2013,6,PES 2014,2,PES 2015,2,Peter Berg,1,Peter Guthrie,1,Peugeot,1,Pflow,1,PFlow Toolbox,2,Phil Moreton,1,Philip Harris-Genois,1,Phoenix FD,23,Photo Editing,6,Photography,23,Photoshop,211,Photoshop CC,5,Photoshop CS6,3,Photoshop CS6S,1,Photoshop Elements,2,Photoshop Elements 14,1,PhysX,1,piano,1,Picture Front,2,Piotr Adamczyk,1,pipeline,1,PipelineFX,3,Pixar,40,Pixar Animation Studios,4,Pixar Tractor,1,Pixelhunters,1,PIXOLOGIC,58,Pixomondo,9,Planar Systems,1,Planetside,7,Plant Factory,3,Platige Image,4,PlayStation,14,PlayStation 3,1,PlayStation 4,9,PlayStation Now,1,Plugin,566,POILUS,1,Point cloud data,1,Polska,1,Polybrush,5,Polynoid,2,Porsche,1,Poser,3,post production,9,PostPanic,1,PostPro18,1,Premiere Elements,1,Premiere Pro,5,Premium3Dmodels,1,Presets,1,preview,33,Prime Focus,3,Printer,2,Product,290,Product Design,4,Product Focus,2,Project Felix,1,Project Geppetto,3,Project Manager,1,Project Primetime,1,Project Sci-Viz,1,Projector,1,promo,1,PROVIZ,1,PS3,25,PS4,9,PSD-manager,4,psyop,3,Pulldownit,1,Punchcard,1,Python,5,Qolop TG,1,Quadro,2,Quadro P5000,1,Quadro P6000,1,quantic dream,1,quba michalski,1,Qube!,3,Quentin Medda,1,Quicktime,1,Quidam,3,Quixel,8,racing,1,Rafael Reis,1,RailClone,3,Rainer Duda,1,RandomControl,1,Rango,1,Rayfire,30,RDT,1,Real Displacement Textures,7,Realflow,53,RealFlow 2013,1,RealFlow 2014,6,RealFlow 2015,3,Realistic Render,13,realtime,154,RealtimeUK,10,Rebus Farm,2,Red Engine,1,Red Giant,24,Redshift,9,reel,170,Reel of the Month,10,reinterpretations,1,Reliance MediaWorks,1,Relic Entertainment,1,Render,251,Render engine,2,render farm,10,Render Rocket,1,Rendering,77,Rendering Management,13,RenderMan,21,RenderPal,1,Resident Evil: Revelations 2,1,retopology,2,Retouching,1,review,22,Revit,4,RevUp Render,1,RFX,1,Rhett Dashwood,1,Rhino 3d,9,Richard Rosenman,1,Richard Spriggs,1,rick thiele,1,rigging,38,Rise of the Tomb Raider,1,Rising,1,Rising Sun Pictures,4,RnD,3,Robert Stromberg,2,Robocop,1,Robot,8,Rocketbox,1,Rockstar Game,7,Rockstar Games,5,Rocksteady Studios,1,Rocky Meng,1,Rodeo FX,3,Romell Chopraa,1,ron Gilbert,1,Ronan Mahon,1,Ronen Bekerman,3,Rory Björkman,1,RPC,1,RPG,1,Ruairi Robinson,1,Ruff Mercy,1,Rumblebox Studios,1,russ murphy,1,Ryan Kingslien,1,Ryan Lim,1,Ryan Trowbridge,1,sabber interactive,1,saints,1,sam fisher,1,Samsung,10,Samsung Galaxy S7,1,San Andreas,1,Sarofsky Corp.,3,Sava Zivkovic,1,Scaleform,3,Scan Engine,1,Scan Model,3,Scanline VFX,8,Sci-Fi,10,sci-fi thriller,1,Scott Sewel,1,scottish flu,1,Screen,1,script,90,sculpt,40,Seagate,2,Security,2,Sedat Açıklar,1,SeeControl,1,SEGA,3,Sehsucht,16,Sequoia,2,Sergey Nazarov,1,Sergey Pereskokov,1,Seungmin Kim,2,shader,22,Shaderlight,5,shadow 2,1,Shadow Theatre,1,Shave and a Haircut,1,Shawn Wang,1,shilo,7,short film,64,Shotgun,3,Shotgun Software,3,show reel,68,showreel,43,sidefx,56,Siger Studio,1,siggraph,7,SIGGRAPH 2009,24,SIGGRAPH 2010,39,SIGGRAPH 2011,27,SIGGRAPH 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CG Daily News: Adobe Creative Cloud 2015 Update: A Redefinition of High Definition
Adobe Creative Cloud 2015 Update: A Redefinition of High Definition
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