RayFire Tool gives you the ability to fragment, destroy, demolish, wreck, break down, wreak havoc, blow up, burst, detonate, explode and do...
>> RayFire 1.61 tutorial: caching in RayFire
Features are:*Nvidia PhysX Rigid Body dynamic support for 32 and 64 bit 3ds Max.
*Entropy Bullet Rigid Body dynamic support for 32 and 64 bit 3ds Max. (Beta)
*Interactive Dynamic Demolition System.
*ProBoolean Uniform, Irregular, Continuous and Splinters Fragmentation types.
*Voronoi Uniform, Irregular, Radial, Brick and Wood Splinters Fragmentation types.
*Fragmenter modifier. Interactive Voronoi shatter modifier.
*Cache object. Allows to cache mesh and transformation data for thousands of geometry objects outside of scene in single file.
*Trace object. Image tracing to fragments.
*Cracks modifier. Animated Cracks inside refractive objects.
*Particle Flow support. Convert particle shapes to geometry objects and continue dynamic simulation.
*Draw Fragment mode.
*Fragmentation by custom shapes.
*Automatic update system.
RayFire 1.61 is free for customers of version 1.58, 1.59 and 1.60
Download RayFire 1.61 plugin for 3ds Max 2009 - 2013 here
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