[ #Foundry #modo #Rendering #Software #news ] Foundry would be integrating its GPU render engine " Radeon ProRender " into Mo...
>> See Also: Foundry Modo VR Beta versionUpdates to Radeon ProRender Plug-ins and Add-ins
Updates were released to three of the currently available Radeon™ ProRender plug-ins and add-ins for leading 3D content creation tools. The Radeon™ ProRender add-in for SOLIDWORKS® will be updated to version 188.8.131.52 with the addition of the following new features:
•SOLIDWORKS® car paint appearances are now supported.
•Bump mapping on decals is now supported via Normal Maps.
•SOLIDWORKS® environment settings can now be overridden from the Settings tab.
•Undo / Redo is available within the render window and applies to all settings.
•Synchronization of the render window with the SOLIDWORKS® scene can now be toggled to allow a render to continue while the user modifies the model or switches between different model documents. The render will also continue if a model is closed, but the render window controls will be disabled.
•Environment lighting (IBL) can now be adjusted independently of SOLIDWORKS® scene ambient light. To adjust IBL intensity, use the “Environment Multiplier” in the Lighting panel in the Settings tab.
Both the Radeon™ ProRender plug-in for Blender™ (Windows® and Linux®) and the Radeon™ ProRender plug-in for Maya® for Windows® will be updated with quality improvements.
Check out AMD's site for more information on the news.
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