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Fusion 8 and Fusion 8 Studio Are Now Shipping

[ @BlackmagicDesign #Fusion ] Blackmagic Design today announced that both Fusion 8 and Fusion 8 Studio, the world’s most advanced visual e...

[ @BlackmagicDesign #Fusion ]
Blackmagic Design today announced that both Fusion 8 and Fusion 8 Studio, the world’s most advanced visual effects and motion graphics software, is now shipping and is available for download from the Blackmagic Design website for both Mac OS X and Windows.

>> See Also: Blackmagic Fusion basic tutorial


The release of Fusion 8 is the first ever Mac compatible release of Fusion, which was previously a Windows only product. Fusion 8 Studio is now also available in 10, 20 or 50 multi user licenses, making it easy to install in larger creative groups and studios. The multi user licenses feature a single USB dongle programmed with multiple licenses that plug into a machine running Fusion Server, which is installed by default with Fusion Studio. Fusion Server manages the licenses across the Ethernet network. That means licenses can be floating and are not tied to any single machine, making it easy to administer in large facilities with lots of users.

Now that Fusion 8 has come to the Mac, high end visual effects are available to even more users than ever before, opening the door to millions of motion graphic artists, broadcast designers, video editors, visual effects compositors, and 3D animators. In addition, projects can be easily moved between Mac and Windows versions of Fusion so customers can work on the platform of their choice. Now, anyone with a Mac or Windows computer can get access to the same high end visual effects tools used by Hollywood’s most elite artists.

Fusion 8 features a more intuitive and modern looking interface that makes it easier for new users to learn how to use the software, while also maintaining the consistency that long time users need to continue working without having to relearn anything. As part of the port to Mac OS X, the underlying architecture in Fusion has been modernized. Now that the port to Mac OS X is complete, the Fusion engineering team will work with the visual effects community to add even more powerful new features and continue modernizing the software's workflow and user interface.

Fusion has been one of Hollywood’s leading visual effects and motion graphics tools for over 25 years, and has been used on thousands of feature film and television projects, including blockbusters like Thor, Live Die and Repeat, the Hunger Games trilogy, White House Down, Battlestar Galactica and more.

Featuring a powerful node based interface, Fusion makes it extremely easy to build sophisticated visual effects compositions very quickly. Nodes are small icons that represent effects, filters and other image processing operations that can be connected together in any order to create unlimited visual effects. Nodes are laid out logically like a flow chart, so customers won’t waste time hunting through nested stacks of confusing layers with filters and effects. Unlike timeline based applications, it’s easy to see and adjust any part of a project in Fusion by simply clicking on a node.

With a massive toolset consisting of hundreds of built in tools, customers can pull keys, track objects, rotoscope, retouch images, animate titles, create amazing particle effects and much more, all in a true 3D workspace. Fusion can also import 3D models, point cloud data, cameras or even entire 3D scenes from Maya, 3ds Max or Lightwave and render them seamlessly with other elements. Deep pixel tools can be used to add volumetric fog, lighting and reflection mapping of rendered objects using world position passes so customers can create amazing atmospheric effects that render in seconds, instead of hours.

“Some of the world's best animators, designers and visual effects artists prefer using the Mac, but their choices for software have been either too limited or too expensive,” said Grant Petty, Blackmagic Design CEO. “With Fusion 8, there's finally a true professional, high end way to do motion graphics and create visual effects on the Mac! The improved, modernized code base also means that Fusion runs better on Windows than ever before too! The most exciting part of this release is that the free version now makes high end visual effects and motion graphics available to more people than ever. Projects created with the free Fusion 8 are fully compatible with Fusion 8 Studio, the paid version, making it easy for customers to make the jump when they need to!”

Fusion Versions

Fusion 8 is available in two versions:
Fusion 8 for Mac and Windows is free for customers and is now available to download from the Blackmagic Design website. Fusion 8 is a full professional 3D visual effects and compositing system that is suitable for independent effects, motion graphics, and broadcast design artists. Fusion 8 features integrated 2D and 3D compositing and motion graphics software with a massive toolset featuring paint, rotoscope, titling, animation, multiple keyers, an amazing 3D particle system, advanced keyframing, GPU acceleration, and support for importing and rendering 3D models and scenes from other applications.

Fusion 8 Studio for Mac and Windows is available now from US$995. Fusion Studio has all of the same features as the free version, but also adds advanced optical flow image analysis tools for stereoscopic 3D work, retiming and stabilization. Fusion Studio also includes support for third-party OpenFX plugins, unlimited distributed network rendering, and Generation for studio wide multi user collaboration to track, manage, review and approve shots when working with large creative teams on complex projects.

Availability and Price


Fusion 8 is available today for download from the Blackmagic Design website free of charge. Fusion 8 Studio for Mac OS X and Windows is now available for US$995, as well as in multi user licenses starting from US$8,955 for the 10 user license, US$17,895 for the 20 user license and US$44,495 for the 50 user license from Blackmagic Design resellers worldwide.

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Park,1,John Martini,1,John Walker,1,johnnt depp,1,jon klassen,1,Jonas Ekman,1,jordan,1,Jorge Baldeon,1,Joseph Drust,2,Joseph Harford,1,Josh Clos,1,Josh Herman,1,Josh Nizzi,1,Jot Touch,1,Juan Garcia,1,Juan Salazar,1,Julien Vanhoenacker,1,Jung-Won Park,1,Jungle Book,2,Jupiter Ascending,1,Jurassic World,3,Jurassic World: Fallen Kingdom,1,Justin Fields,1,Justin Holt,1,JVC,1,kadokawa,1,Kandor,1,kara,1,karate,1,KATANA,14,Ken Barthelmey,1,Kev Jenkins,1,Kevin Feige,1,Keying,1,KeyMission,1,KeyShot,39,KeyShot 5,2,KeyShot 5.1,1,KeyShot 6,4,KeyShot Viewer,1,KeyVR,1,kickstarter,2,Kiel Figgins,1,Kindle Fire HD,1,kinect,3,Kingsglaive,1,Kitbash,1,Klaus Skovbo,1,Knald,1,Konami,2,KORB,2,krakatoa,49,Krakatoa SR,2,Kray,1,Kris 'Antropus' Costa,1,Kris Costa,1,Kris Kelly,1,Kuler,1,Kuler Islands,1,Kung Fu Panda 3,1,kungfu,1,kungfu star,1,Kynapse,2,Lagoa,7,LAIKA,1,Lamborghini Burlero,1,LandSIM3D,1,Laptop,9,lara croft,1,last of us,1,Laubwerk,3,launch trailer,3,Le Truc studio,1,league of Legend,1,Leap Motion,3,LeapCon,1,Learn Squared,3,Learning,1,LED,2,Lee Souder,1,Lee Stranahan,1,Legacy Effects,1,legend,2,Legend of Fuyao,1,Lenovo,1,lens flares,2,Léo Ribeyrolles,1,Leskea Team,1,letter,1,Leviathan,1,LG,12,LG Film Fest,1,LIGA 01,2,LIGA_01,1,LightBox Expo,1,Lighting,7,Lightmap,4,Lightroom,16,Lightstorm Entertainment,3,LightWave 2015,2,LightWave 2016,1,LightWave3D,29,line,1,liquid,3,Liquid Simulation,2,live action,2,Livestream,2,Ljósið,1,logan,1,lollipop,1,lollipop chainsaw,1,london,1,London Sci-Fi Film Festival,1,Long Nguyen,1,look dev,1,look development,1,Look Effects,1,Lookdev,1,Lord of the rings,1,lords,1,Lostboys Studio,1,LOTR,1,Love,1,Luan Nguyen,1,Lucasfilm,5,lucky,1,LUCY,1,Łukasz Sztukowski,1,Luke Millar,1,Luma Pictures,8,Lumberyard,6,LumenRT,7,Lumion,10,Lumion 5.7,1,Lux Machina,1,Luxigon,2,Luxion,14,Luxology,23,LuxRender,1,LuxRender; Download,2,Mac,10,Mac Pro,3,MacBook Pro,1,Maciej Kuciara,3,Mackevision,2,Mad Max Fury Road,2,MadCar,1,Madder Mortem,1,Magazine,4,Magic Bullet Looks,1,Magic Leap,1,Magic Leap One,2,Magnopus,1,Mahmoud Salah,1,Mai Nguyen,1,Main Title Sequence,3,MakeHuman,2,Making of,310,Management,4,manhattan,1,Mantra,5,Manuka renderer,1,ManvsMachine,2,marc craste,1,Marcello Pattarin,1,Marcelo M. Prado,1,Marco Di Lucca,1,Marcos Sampaio,1,Marek Denko,3,Mari,80,MARI indie,1,mario ucci,1,Market,1,market farmhouse,1,Marmoset,3,Marmoset toolbag,12,Marvel,23,Marvel Studios,6,Marvel’s Avengers: Infinity War,1,Marvelous Designer,45,Marvelous Machines,1,Maryam Nademi,1,Mass Effect 3,2,Mass Market,1,MassFX,2,massive attack,2,Massive Black,1,Massive Prime,1,Master Zap,2,Mastering CGI,1,MatchMove,3,MatchMover,1,Material,44,Material-Z,1,Mathieu Aerni,1,Mathieu Auvray,1,Matt Aitken,1,Matt Battaglia,1,Matt Frodsham,1,matte painting,27,Matthew Bannister,1,Mauricio Ruiz,1,MAX,2,MAX 2014,3,Max Payne,2,Max Underground,2,Maxim Zhestkov,1,maxon,82,Maxpayne3,1,MaxScript,3,Maxtree,2,Maxwell,32,Maxwell Render,4,Maya,19,Maya 2016,3,Maya Indie,1,Maya LT,9,Maya LT 2016,1,Maya LT 2017,1,Maya Tutorial,12,mayan,1,mbFeatherTools,1,MCG,1,MDL,1,Mech,1,medal of honor,1,media,1,Media Design School,1,Media Encoder,1,Medusateam,1,Megascan,2,Megascans,7,Megascans Bridge,2,Megascans Studio,1,Men in Black: International,1,Mental Ray,77,Mercedes,4,MeshFusion,3,Meshmixer,3,messiah:studio,1,Metal gear,1,Metal mill,5,Method Design,1,Method Studios,6,MGODI,1,Miarmy,2,Michael Bay,4,Michal Kriukow,1,michelin,1,Mickael Riciotti,1,Micro Cinema Cameras,1,Microsoft,28,Microsoft HoloLens,3,Microsoft Studios,1,Microsoft Windows,4,middle earth,1,Mighty Pen,1,mihai wilson,1,Mike Winkelmann,1,mikros image,1,Milan Nikolic,1,MindOverEye,1,Minions,1,MIR,1,Mischief,3,Mixamo,7,Mixer,3,MMO,6,MOANA,2,Mobile Workstation,3,Mobile World Congress 2016,1,Mocap,6,mocha,29,mocha Plus,1,Mocha Pro,2,Mocha Pro 4,2,Model Free,2,Modeling,135,modo,74,MODO 801,1,MODO 901,2,MODO indie,1,MOH,1,Mohamed Alaa,1,Moi3d,1,Mokacam,1,Monitor,24,monkey island,1,Monsters Dark Continent,1,Montreal Canada,1,moon,1,moon raker,1,Mortal Kombat,3,Mortal Kombat X,3,Mortal Kombat XL,1,MoSketch,1,most anticipated,1,most wanted,1,Motion 5,2,motion capture,15,Motion Design,5,Motion Graphics,180,motion504,1,MotionBuilder,8,MotionBuilder 2014,1,mouse,1,Mouse Guard,1,Movie,1,MPC,73,Mr. X Inc,2,MSI,3,MTV,2,Mudbox,82,Mudbox 2014,3,Mudbox 2015,3,Multiphysics,1,multiplayer,1,Multiscatters,1,Murat Kılıç,1,muscle Simulation,1,music,3,music video,21,musuta,1,MVN Animate,1,N3 Design,1,NAB 2009,9,NAB 2010,3,NAB 2012,11,NAB 2013,6,NAB 2014,5,NAB 2015,3,NAB 2016,1,NAB 2018,1,NAB 2019,2,NAB2011,2,NAIAD,19,Namco Bandai Games,3,Napalm,1,Napoleon ruler,1,Naren Naidoo,1,nasa,3,Natron,1,NaturalPoint,1,Naughty Dog,9,nauhgty dog,2,Nazar Noschenko,1,nDo,3,NDS,1,Need for Speed,8,Need for Speed Rivals,1,Neil Armstrong,1,Neill Blomkamp,1,neoscape,22,netfabb,1,Netflix,2,NetherRealm Studios,3,Networks,1,new york times,2,new units,1,news,168,NewTek,11,Next Limit,38,Next-Gen Filmmaking,1,nextgen,1,NFS,1,nhb,6,NHL,1,Nice Shoes,1,NIck Cross,1,Nicolas Anthanè,1,Nicolas Delille,1,nightmare,1,Nike,5,Nimble Collective,1,Nintendo,1,Nintendo Switch,1,Nintendo Wii,1,Noah,2,NoEmotion,3,noise,1,Not To Scale,1,Notebook,1,NOX,2,Npower,4,Nuit Blanche,1,Nuke,133,NUKE 9,5,Nuke Studio,7,NUKEX,1,Nvidia,208,Nvidia Faceworks,1,NVIDIA GRID vGPU,1,NVIDIA GRID Virtual GPU,1,Nvidia HairWorks,1,NVIDIA Kepler,4,NVIDIA Maximus,5,NVIDIA RTX,3,Nvidia SHIELD,3,NVIDIA Tegra,2,NVIDIA Tesla,4,NYC 3ds Max User Group,1,NYC ACM SIGGRAPH,1,O'Neill,1,OatsStudio,3,Obey,1,OC3 Entertainment,1,Octane for 3ds Max,2,Octane for Houdini,1,Octane Render,42,ocula,3,Oculus,8,Oculus Connec,2,Oculus Rift,5,official trailer,4,ogily,1,Ólafur Arnalds,1,olympics,1,Omar Meradi,1,Omniverse,1,Open Image Denoise,1,open Source,7,OpenCue,1,OpenEXR,1,OpenGL,1,OpenSubdiv,2,OpenVR Recorder,1,Optical flares,3,OptiTrack,12,Orijin,1,Ornatrix,7,Oscar,19,oscars,16,OTOY,2,OverWatch,1,paint chips,1,Painter,8,Painting,23,PaintShop Pro,1,Panasonic,2,Panoply,1,Panorama Extractor,1,parable,1,Paragon,2,Paramount,1,paris,1,Particle Skull,3,particles,60,particleskull,1,particular,3,Partnership,1,Pascal architecture,1,Passion Pictures,2,pastel,1,Paul H. Paulino,1,Paul Hellard,1,PBR materials,1,pc,19,Pdplayer,6,Penguins of Madagascar,1,Per Haagensen,1,PES,7,PES 2013,6,PES 2014,2,PES 2015,2,Peter Berg,1,Peter Guthrie,1,Peugeot,1,Pflow,1,PFlow Toolbox,2,Phil Moreton,1,Philip Harris-Genois,1,Phillip Miller,1,Phoenix FD,26,Photo Editing,7,Photography,23,Photoshop,221,Photoshop CC,6,Photoshop CS6,3,Photoshop CS6S,1,Photoshop Elements,2,Photoshop Elements 14,1,Physics Animation,1,PhysX,1,piano,1,Picture Front,2,Piotr Adamczyk,1,pipeline,1,PipelineFX,3,Pixar,42,Pixar Animation Studios,6,Pixar Tractor,1,Pixelhunters,1,PIXOLOGIC,60,Pixomondo,9,Planar Systems,1,Planetside,8,plant,1,Plant Factory,3,Platige Image,5,PlayStation,14,PlayStation 3,1,PlayStation 4,10,PlayStation Now,1,Plugin,570,POILUS,1,Point cloud data,1,Polska,1,Polybrush,6,Polynoid,2,Porsche,1,Poser,3,post production,10,PostPanic,1,PostPro18,1,Premiere Elements,1,Premiere Pro,5,Premium3Dmodels,1,Presets,1,preview,33,Prime Focus,3,Printer,2,Product,309,Product Design,3,Product Focus,2,Profile Studios,1,Project Felix,1,Project Geppetto,3,Project Lavina,3,Project Manager,1,Project Primetime,1,Project Sci-Viz,1,projection mapping,1,Projector,1,promo,1,PROVIZ,1,PS3,25,PS4,9,PSD-manager,4,psyop,3,Pulldownit,2,Punchcard,1,Python,5,Qolop TG,1,Quadro,2,Quadro P5000,1,Quadro P6000,1,QuadSpinner,1,quantic dream,1,quba michalski,1,Qube!,3,Quentin Medda,1,Quicktime,1,Quidam,3,Quixel,19,Quixel Bridge,1,racing,1,Rafael Reis,1,RailClone,3,Rainer Duda,1,Ralph Breaks the Internet,1,RandomControl,1,Rango,1,Ray Tracing,2,Rayfire,30,RDT,2,Real Displacement Textures,7,Realflow,54,RealFlow 2013,1,RealFlow 2014,6,RealFlow 2015,3,Realistic Render,16,realtime,182,RealtimeUK,11,REBELWAY,1,Rebus Farm,2,Recom Farmhouse,1,Red Engine,1,Red Giant,24,RedefineFX,1,Redshift,13,reel,170,Reel of the Month,10,reinterpretations,1,Reliance MediaWorks,1,Relic Entertainment,1,Relicts,1,Render,256,Render engine,2,render farm,12,Render Legion,1,Render Rocket,1,Rendering,92,Rendering Management,15,RenderMan,22,RenderPal,1,Resident Evil: Revelations 2,1,retopology,4,Retouching,1,review,22,Revit,4,RevUp Render,1,RFX,1,Rhett Dashwood,1,Rhino 3d,9,Richard Rosenman,1,Richard Spriggs,1,Richard TATESSIAN,1,rick thiele,1,rigging,39,Rise of the Tomb Raider,1,Rising,1,Rising Sun Pictures,8,RizomUV,2,RnD,3,Robert Stromberg,2,Robocop,1,Robot,8,Rocketbox,1,Rockstar Game,7,Rockstar Games,5,Rocksteady Studios,1,Rocky Meng,1,Rodeo FX,6,Romell Chopraa,1,ron Gilbert,1,Ronan Mahon,1,Ronen Bekerman,3,Roper Technologies,1,Rory Björkman,1,Roto,2,RPC,1,RPG,1,RTX,2,Ruairi Robinson,1,Ruben Morales,1,Ruff Mercy,1,Rumblebox Studios,1,russ murphy,1,Russian3DScanner,1,Ryan Kingslien,1,Ryan Lim,1,Ryan Trowbridge,1,sabber interactive,1,saints,1,Sale,1,sam fisher,1,Samsung,10,Samsung Galaxy S7,1,San Andreas,1,San Francisco,1,Sarofsky Corp.,3,Sava Zivkovic,1,Scaleform,3,Scan Engine,1,Scan Model,3,Scanline VFX,11,Sci-Fi,11,sci-fi thriller,2,Scott Edelstein,1,Scott Keating,1,Scott Sewel,1,scottish flu,1,Screen,2,Screen Rant,1,script,90,sculpt,47,Seagate,2,Sean Chong,1,Sebastian Schäfer,1,Security,2,Sedat Açıklar,1,SeeControl,1,SEGA,3,Sehsucht,18,Sequoia,2,Sergey Nazarov,1,Sergey Pereskokov,1,Seungmin Kim,2,shader,25,Shaderlight,5,shadow 2,1,Shadow Theatre,1,Shave and a Haircut,2,Shawn Wang,1,Shepherd Mocap Sync,1,shilo,7,Shōgun,2,short film,72,Shotgun,4,Shotgun Software,4,show reel,68,showreel,44,Siarhei Chekolian,1,sidefx,63,Siger Studio,1,siggraph,7,SIGGRAPH 2009,24,SIGGRAPH 2010,39,SIGGRAPH 2011,27,SIGGRAPH 2012,21,SIGGRAPH 2013,18,SIGGRAPH 2014,8,SIGGRAPH 2015,12,SIGGRAPH 2016,3,SIGGRAPH 2017,7,SIGGRAPH 2018,8,SIGGRAPH 2019,3,SIGGRAPH Asia,2,SIGGRAPH Asia 2009,12,SIGGRAPH Asia 2010,1,SIGGRAPH Asia 2011,2,SIGGRAPH Asia 2012,3,SIGGRAPH Asia 2013,1,SIGGRAPH Asia 2015,1,Silhouette,1,Silvio Valinhos,1,Simon Gomez,1,Simon Webber,1,Simow Labrim,1,Simulation,52,skater,1,Sketch,6,SketchBook Pro,3,SketchiMo,1,Sketchup,32,SketchUp 2015,1,Skhizein,1,skyrim,1,sleepingdogs,1,Slow 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House,1,trapcode,22,Trapcode Echospace,1,Trapcode MIR,1,Trapcode Particular,2,Triangleform,1,trine,1,Trixter,1,Troll VFX,2,TubeMogul,1,TurbulenceFD,3,turkish edition,1,Turn 10 Studios,1,Tutorial,826,TV,22,TV Show,2,TV Spot,2,tvc,7,Twenty120,1,Twinmotion,3,twisted metal,1,typo 3D,1,typographic,1,typography,3,Tyroe,1,ubik,1,ubisoft,19,UDK,1,UE4Arch,2,Ultimatte,1,Ultra HD,1,UltraWide,2,Un tour de Manège,1,Uncharted 3,1,Uncharted 4,4,Uncharted 4: A Thief's End,1,Uncharted Territory,1,Uniform,4,UNIGINE,2,Unique Vision Studio,1,Unit Image,9,united snakes,1,United States,1,united visual artists,1,Unity,26,Universal Pictures,2,Universal Scene Description,2,Unreal,38,Unreal 4.6,1,Unreal Assets,6,Unreal Awards,1,Unreal Engine,92,unreal engine 4,17,Unreal for Archviz,2,Unreal Studio,4,unwrap,6,urban,1,URSA Mini 4.6K,1,USC School of Cinematic Arts,1,USD,1,USD Hydra technology,1,Uvmap,9,V-Ray,7,V-Ray 3.0,2,V-ray AppSDK,1,V-Ray Cloud,1,V-Ray Days,2,V-Ray for Creative Cloud,1,V-Ray for Maya,1,V-Ray 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4R7,7,ZBrush 4R8,2,ZBrush Core,1,ZBrush Summit,2,Zhee-Shee Production,1,Ziva Dynamics,2,Ziva VFX,2,Zoic Studios,3,zombi U,2,zombie,2,Zombie Studio,1,Zootopia,2,Zuliban,3,Zync,1,
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Computer Graphics Daily News: Fusion 8 and Fusion 8 Studio Are Now Shipping
Fusion 8 and Fusion 8 Studio Are Now Shipping
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Computer Graphics Daily News
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