[ #SubstanceDesigner #NVIDIA #Iray ] Allegorithmic has brought NVIDIA's Iray renderer into Substance Painter, now they are doing the sa...
This is integrated as an alternative viewport in Substance Designer, meaning that you can switch seamlessly between the original renderer and Iray in just a click (no setup required)! Using Iray also enables new options to create complex real life materials: anisotropic, multi-tone car paint, sub-surface scattering, true emissive materials and more.
>> Substance Designer 5.3 Features- One-click switch between real-time and Iray rendering.
- Real-time post processing with Yebis.
- Complex real life materials: anisotropic, multi-tone car paint, sub-surface scattering, etc.
- True emissive materials.
- Ability to render at unlimited resolution.
Check out some image rendered in Substance Designer 5.3 and Substance Designer 5.3 new Fatures video below.
>> Substance Designer 5.3 Features video
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