[ #Natron #Compositing ] After several months of testing and debugging, stable version of the cross-...
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Natron Features included ( via CG Press ):-Transform effects (such as Transform, CornerPin, Dot, Switch) now concatenate: the filtering is now only applied by the “bottom” node of the transform chain
-The font of the application and its size are now customizable in the preferences
-Caching behavior has been modified, making the software much faster
-New HSVTool node to adjust hue, saturation and brightness, or perform color replacement.
-New HSVToRGB & RGBToHSV nodes to convert between these 2 color-spaces
-New Saturation node to modify the color saturation of an image
-New DiskCache node – allows to cache a branch of the compositing tree to re-use it later on without re-computing the images
-When zooming out of the node-graph, all texts on nodes / arrows will be hidden to increase performances when handling huge compositions
-Tracker: all tracks are now multi-threaded for better performance
-Roto: Selected points can now be dragged from everywhere within the bounding box instead of only the cross-hair
-Roto: It is now possible to move a bezier just by dragging a part of the curve where there is no control point
-Roto: Holding shift while dragging a scale handle of the bounding box will now scale only the half of the shape on the side of the handle
-Improved parameters alignment and spacing in the settings panel
-A new tab in the preferences is now dedicated to plugins’ management – you can now choose to enable/disable plugins
-A new Auto-turbo setting has been added: when enabled, the Turbo-mode (originally toggleable with the button on the right of the media player) will be enabled/disabled automatically when playback is started/finished.
Full list can be seen here
Version 1.0.0 Features are:-Python 3 scripting: parameter expressions, user parameters, callbacks, groups, custom graphical user interface thanks to Pyside and overall control over the application.
-Optical flow: This will be integrated with a set of different plug-ins handling motion vectors. The motion vectors will be generated with a VectorGenerator node and used within several effects such as Motion blur or Retiming.
-G’mic integration: G’mic is a full featured image processing framework containing literally hundreds of effects. It will be proposed as a separate OpenFX plug-in not distributed with Natron due to license issues.
The demo below was produced by Francois "Coyhot" Grassard and showcases Blender and Natron integration
Space Moba making with Blender and Natron
More information and download here
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