[ #MODO ] Leading software developer The Foundry has announced the release of a brand new version of...
>> See Also: MODO tutorialIn MODO 801, nearly every element of the end-to-end 3D workflow has been improved upon and tweaked in response to extensive customer feedback from a wide range of industries.
Shane Griffith, MODO Product Marketing Manager at The Foundry comments:
“MODO is being used in so many industries now by creative and technical users of every level. The advances in 801 will appeal to users in the design world, and we have specific updates for games customers and great improvements to VFX workflows.”
Other MODO 801 highlights:• Powerful node based texturing with built-in presets making complex tasks accessible to less technical users
• Enhanced dynamics for large scene handling and destruction
• Improved scattering tools for scene layout and environment creation
• New baking and modeling tools specific for games artists
• Big updates to the animation framework, making it easy for users to animate believable characters
• OpencolorIO integration and improved data exchange with the The Foundry’s COLLECTIVES
Griffith continues: “With highly intuitive workflows that focus on simplicity and mass usability, 801 will be a delight for artists and designers at every level. With this release we’ve looked closely at MODO’s architecture and re-developed key parts based on what we know users want. This is a massive update for MODO and we can’t wait to let artists and designers get their hands on it.”
Olivier Drion, Freelance artist and 3D trainer comments:
"MODO 801 is an amazing upgrade to the MODO ecosystem. I am already using it in production and the new workflows and features have really helped me to improve the quality and turnaround time of my work. I am a big fan of the lattice deformer, vector maps for fur, and all the new fur enhancements in 801".
Features in detailThe character animation improvements in MODO 801 not only provide greater control when load-ing and editing an animation but also provide a framework for users to animate believable charac-ters - a framework that has existed in 2D animation for many years.
New COLLECTIVES workflows have been introduced bringing more advanced relighting capabilities in NUKE with the addition of Diffuse Coefficient Outputs. MODO 801 also includes a fully integrated color management pipeline, built on the industry standard OpenColorIO library, ensuring colour consistency across all applications in the COLLECTIVES. As part of this work, the data exchange between MODO and MARI now features UDIM import as well as other improvements for working more efficiently with UDIM tiles.
Hair and fur has been dramatically improved in the release. New hair guides can be generated from the base geometry or interpolated from existing guides. Artists can even sketch guides directly on the screen guide and relatively constrain them to the base surface. With these updates, managing complex hairstyles is now a much easier process.
As well as all these key updates, the product has undergone drastic updates and advances across the board. For further product information and details, visit here
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