[ #Terragen ] PlanetSide has unveiled Terragen 3.1 . Adding the ability to add populations on top of imported and native 3D objects. the ...
>> See Also: Working with Terragen Render ElementsTerragen 3.1 includes a new cube and octahedron displaceable primitives and sees an increase to the 3D preview speeds as a result of new multithreading enhancements. Terragen now boasts a more stable and responsive Paint Shader thanks to an overhaul of the data storage engine.
Terragen 3.1 Changes Include:-Populate On Objects
-New displaceable 3d primitives (cube, octahedron)
-Improved performance in the 3D Preview
-New “Geog Image Map Shader” can load georeferenced image data (e.g. satellite orthoimagery)
-New Painted Shader back-end improves stability and performance
-Intermittent rendering issues with Spherical Camera rendering are now resolved
-Faster loading of Population Cache files
-Various improvements to object viewing and manipulation
-Many additional bug fixes and other updates, including a fix for 4D noise in animation, resolution of a crash when aborting population phase, etc.
-For a complete list of changes to Terragen 3.1, you can check the change log here.
Pricing and availabilityTerragen 3.1 will be available as a free update to registered users. New licences of Terragen are available for Windows and Mac OS X, and cost between $199 and $699, depending on which edition you choose. More detail here
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