Michael Pedro gives an overview of the techniques he uses to achieve high-quality 3D concept designs, with an emphasis on production-settin...
With over 5 1/2 hours of content, this DVD is perfect for those who are looking to integrate ZBrush into their character design pipeline.
DVD Chapters:00 - 04min - Introduction
01 - 20min - Sketching with Alchemy
02 - 24min - Creating Thumbnails in Photoshop
03 - 30min - Blocking Out the Form in ZBrush
04 - 23min - Sketching Over the Blockout in Photoshop
05 - 30min - Sculpting the Head
06 - 21min - Sculpting the Back Assembly
07 - 17min - Sculpting the Fingers and Hands
08 - 24min - Sculpting the Arms
09 - 22min - Sculpting the Abdomen
10 - 13min - Adjusting the Arm Sculpt
11 - 18min - Sculpting the Rear Legs
12 - 21min - Sculpting the Front Legs
13 - 04min - Exporting from ZBrush
14 - 12min - Posing the Character in ZBrush
15 - 09min - Rendering with Keyshot
16 - 33min - Painting Over the Renders in Photoshop
17 - 12min - Creating the Final Concept Sheet
Total Time - 5 1/2 Hours
About the Instructor:Michael Pedro has been working in the gaming industry for over 8 years with companies such as Electronic Arts, Sony Online Entertainment, and Certain Affinity. In that time, he has had the privilege of working on several high-profile projects including DC Universe Online and Halo 4. Michael began his career as an environment artist but was later given the opportunity to shift gears into full-time concept design. This has given him a certain advantage when it comes to the execution of design and presentation, as 3D has become the new staple of top-tier visual development.
About Eat 3D:Eat 3D has been feeding your brain for 6 years with some of the highest quality training that exists. Our goal is to provide you with the best education and get straight to the point with practical real world exercises that professionals actively use in production.
Download Eat 3D Cyborg Design - Concept Art Production Techniques DVD here
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