During this year’s E3, Crytek held a VIP tech presentation in which they showcased the DX11 features that will be implemented in CryEngine 3...
And now take a look at In-game footage from Crysis 3 shows off the splendor of environments running within CryEngine3!
CryEngine 3 will feature:*Real-Time Volumetric cloud shadows
*Pixel Accurate displacement Mapping
*Composite 3D lens Flares & FX
*Procedural HDR Flares and Shapes
*3rd Generation Real-Time Global Illumination
*Dynamic Water Volume Caustics
*Real-Time Volumetric Fog Shadows
*Real-Time Area Lights
*Unlimited Particle FX Lighting
*Integrated Cloth & Vegetation Simulation
*Top Secret Tessellated Toad Tech
You can find below the entire Tech document from Crytek’s VIP E3 2012 Presentation :
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