CentiLeo is a photorealistic interactive GPU ray tracing renderer of huge 3D content on consumer co...
CentiLeo is a photorealistic interactive GPU ray tracing renderer of huge 3D content on consumer computers such as desktop or laptop.
New York sceneThis demo proves that it is possible to render huge dynamic scenes very quickly using a consumer computer with a single GPU thanks to the efficient specialized virtual memory manager. The size of the scene content may exceed the physical GPU processor memory by orders of magnitude.
Dynamic simulation Boeing 777 sceneThis demo shows final video of dynamic simulation in a huge Boeing 777 scene represented by 360 million polygons (14 gigabytes of storage space).
- A video was computed at 1280x720 resolution at 30 frames per second.
- Each frame of this video was computed using a laptop GPU in 5 minutes, where frame generation include:
-- 1) animating the portion of scene polygons - 2% of time
-- 2) updating scene spatial index structure - 3% of time
-- 3) 1000 iterations of progressive 10 bounce path tracing (ray tracing) - 95% of time
- Laptop specs include: 200 GB SSD storage, 16 GB RAM, NVIDIA GeForce GTX 485M graphics card with 2 GB of memory (pricing for this laptop was 2000$ in 2011).
- Other rendering programs can't even load such a scene with a computer such as our's. Some programs can load such a scene but need hours to generate each of our frames.
- Prepared for SIGGRAPH 2012 exhibition (booth 1012).
- Boeing 777 data provided courtesy of the Boeing Company, David Kasik
here - more about CentiLeo