Visual Effects artist based in Japan Hirofumi Kasagi shares us his personal work for Academy of ...
Visual Effects artist based in Japan Hirofumi Kasagi shares us his personal work for Academy of Art University Spring Show 2012 which is showing RealFlow high viscosity Liquid Simulation
Hirofumi Kasagi wrote
I almost spent time to find a value for stabilizing particles having high viscosity value like 1k to 4k. Actually grid based particle is much more faster than the std particle, but the grid cannot generate particle based UV such as waved chocolate in this shot.
I set up camera and objects for camera projection in Maya, and then I exported them to Nuke. I think the benefit of re-build of camera projection in Nuke is enable to adjust the colors in real time flexibly.
Amin Eftekhar (RealFlow Script)
Jairo de la Vega (Help Nuke Composition)
Toshihiro Nakamura (Help Color Correction)
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