Autodesk has Announced Its 2013 Digital Entertainment Creation Software Portfolio . After that we saw Autodesk 3ds Max and 3ds Max Desig...
Autodesk has Announced Its 2013 Digital Entertainment Creation Software Portfolio. After that we saw Autodesk 3ds Max and 3ds Max Design 2013 Features video
New features in Mudbox 2013:
Extreme Detail with the new Gigatexel engine: Handle exponentially more pixels with the Gigatexel engine which works automatically and transparently.
Multipurpose Curves: Draw curves in screen space or in 3D space, and use them in a variety of ways to augment the painting and sculpting toolsets.
Customizable Workspace: Configure the user interface to better accommodate individual workflows and preferences, with the new ability to customize the workspace and save and share custom workspaces.
Support for Edge Hardness, Creasing, and Smoothing Groups: Import and work with models created in Autodesk® Maya® 2013 software, Autodesk® 3ds Max® 2013 software, Autodesk® Softimage® 2013 software, and certain other content creation solutions that contain special data controlling the hardness, creasing, and smoothing of particular edges.
Combine Bump and Normal Map Detail: Combine painted bump map detail with extracted normal map detail to produce a single normal map—even in tangent space. You can now create relief detail both by sculpting and painting, and combine the results into a single map suitable for use in games engines.
Sculpt and Paint Tiling Detail: Paint and sculpt tiled detail to create seamlessly repeating textures and maps that can be used to more efficiently cover large surface areas.
Enhanced Photoshop Interoperability: Take advantage of a more fully integrated workflow with Adobe Photoshop software, with new support for importing and exporting 16-bit PSD files.
Duplicate and Flip Models: Duplicate objects, and optionally flip them to create mirrored versions, helping save time when objects are repeated on a model.
Presets for Adjust Color: Manipulate or correct the colors of a paint layer with new presets for Adjust Color; these enable you to invert layers, apply inverse gamma correction to photographic sources, and extract luminance values from an image.
Now Let's take a look at Autodesk Mudbox 2013 New Features video
Mudbox 2013 software helps artists working on visual effects, game design, and other 3D animation projects create complex production-ready scenes with greater ease, thanks to the new Gigatexel engine for creating massive amounts of detail. Meanwhile, the creative painting and sculpting toolset is extended with new multipurpose curves; the ability to combine bump and normal map information; and easier methods for creating and extracting tiled detail. In addition, with enhanced interoperability with Adobe® Photoshop® software and support for edge sharpness data, Mudbox 2013 offers better pipeline integration.
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